Super Game Boy Console : Part 2 Revisions

I am going to add a few revisions for the Super Game Boy Console project here.

Joe realized the Left and Right Audio Channels were flipped, so that is a revision past the board I worked on and already posted. I opened up the SGB Console and swapped the Left and Right Audio Channels. Joe has updated the pcb designs on his Github project to reflect the change.

I quickly modeled a snug fitting plug to go into the hole that was for the 3.5mm jack of the Pi2/3. The first print was the same shape, but too lose, I made a size adjustment and reprinted it. The new one is very snug, I figure I will let it go and see if it gets loose over time. If so, I’ll put a bit of glue on it. It is resting there just above the pcb of the HDMI board so it has a little flat area on the bottom.

While I had it open, I also checked the fit of the new board for the back center screw post. It looks like I have it aligned and sized properly. That will mean that back screw post will not have to be cut out if the new board design is used. You still loose the front center screw, as the GameBoy Cartridge goes though that area. The level shifter ic in the area of that front center screw post is now “less” in the way, but it many need that post shaved down just a little still. Before the ic was resting on the edge of that post in the lower case, but now it should just be the pins and solder pads.

I looked at the Wii Controller port, I was looking if I could get a bit of plastic in to cover the front of the edge of the pcb at the top of the opening. This issue is because I used the Wii Breakout Board “with holes”. The 3d parts are designed for the smaller Wii breakout board Without Holes. You can try the Wii Breakout that doesn’t have the holes, it may fit better. I panelized the boards, so I got a huge amount of them, and for me the ones With Holes may be useful for another project at some point. There seemed to be two options to drop it all the way to the bottom of the opening, instead of raising it up from the bottom. Putting it all the way to the bottom didn’t work, it did give a bit of clearance on the top, but still not quite enough a gap in that tight area to reasonably get something to slip in from above. I then looked at raising it, the problem there is that the PCB and solder points on the back will be way to close to the upper main PCB. It may work in the short term that way, but overtime they may touch and short out. I thought of putting it so the pcb was turned downward. There just wouldn’t be any integrity in the 3d part, it would be way to thin I believe. The two posts that the top plate screws into could be removed to give clearance, or whatever is above the pcb may be possible to integrate into the top screw on piece instead. I’m concerned about how secure the jack would be mounted. I don’t think I will do anything else at this point about the mount. The way I did it, the jack is quite secure even if it has a 2mm gap above it. It is hard to see unless you get close and are directly in front of it. The Wireless Receiver for the controller also completely covers the area. I’d probably just suggest going with Joe’s smaller Wii breakout board, and use the models he provided unless you wanted to come up with a different mounting system of your own. I did use Joe’s lower mount plate model, and my jack fits right into that. For the Upper Screw on Plate, I am just using the upper most “flat” part of it, with the bits that would otherwise be hanging down cut away to fit properly. This presses the jack down tight by pressing down on the PCB side keeping it locked in very well.

I am finding it is slightly difficult to get the Gameboy Cartridge out. I am thinking if I had just left about 2mm more of the front case so the cartridge would be resting on it, that it would be a little easier to remove. The SGB cartridge slot is raised off the pcb by a few millimeters, and I have my opening closer to flush to the pcb. This angles the cartridge a little when I put pressure on to slide it out. I am just thinking if it had that bit of support on the end it may slide out slightly easier.

I also installed Joe’s updated firmware that uses the Home Button for the menu instead of Start + Select. On testing it I found an issue with the Color Scheme setting it would get stuck. Joe found and fixed that little bug and has released another firmware update on his Github page for the project.

https://github.com/joeostrander/consolized-game-boy

For myself, I believe I am going to call this project finished now. The minor thing with the small gap above the Wii port isn’t a huge thing even to ocd me. The 3.5jack hole was an issue I wanted to resolve though. I was going to also close the SD Card slot. I decided not to as the 3d mounting plate behind it does reasonably prevent someone sticking something in there and it is a bit of ventilation. I have played several games of Tetris on it and last night I got to the final Boss in Super Mario Land. It seems to work well, it is fun, provided the game itself doesn’t get frustrating. Thanks for reading and have fun.

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